This patch has been worked on in parallel with the Multi-Layer feature, which is taking longer than I hoped to get developed due to a lot of life changes (all of them are good) that have all hit in the last month for me.
The main feature is the new "Report a Problem" button in the top right of player and DM clients. This makes it much easier to let me know if there's a problem without joining discord or hunting me down on Steam. So if there's a bug that's stuck in your craw, let me know!
Here's the full patch notes:
- Added the "Report a Problem" button and menu, reports are anonymously (unless you provide contact info) submitted via webhook to discord, no account required though.
- Modified double-click on a token so that it toggles "Active" and "Visible" together, except during a play session where "Active" will always be set true while "Visible" still toggles. Please do give me feedback on this change!
- Expanded the range of the Token Size Slider to go from 1/8th size all the way up to 10x
- Fixed an issue where quick-rolls saved to tokens were not being shown in the dice tray for the GM.
- Fixed an issue where GM dice rolls were being sent to your discord webhook if one is configured; GM rolls should now be private.
- Fixed a bug where the grid wizard was snapping to the current grid-state while you're trying to set the correct grid-size.
- Fixed a bug where invisible players still had a public movement path being draw.
- Fixed some goofy UI stuff on Player token selection for the GM, now you can set players visible/invisible when you have the selected.
- Fixed an annoyance where tokens don't remember their initiative roll if they get disabled and re-enabled during an encounter.
- Added some helpful error messages before crashing when Windows reports a program file has been corrupted or infected with a virus.
Changed files in this update