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Swords 'n Magic and Stuff update for 23 September 2022

Windless Woods Update 1.5

Share · View all patches · Build 9575525 · Last edited 23 September 2022 – 07:06:04 UTC by Wendy

Patchnotes via Steam Community

Welcome to the Windless Woods update!

We're beyond excited to share this new zone with everyone. There are so many new mechanics and features that went into this zone. First and foremost: a complete revamp of our magic system. It still needs some tweaks, but it feels great to be a magic user now.

With this update, any staff or wand that you had will be converted to the new staff or wand in your inventory automatically. One staff and one wand will convert to their new counterparts plus a tome that you would have gotten by doing that quest originally. There is no need to go back on a new character to get these. A secondary point to the staff/wand change, if you have these items in your collections, please remove them and re-add them to their new spot in the collections. We will be removing the old items out of your collections in the coming months so if you do not convert them now, when they are removed from collections you will no longer have access to that old item.

With this update we're also releasing dedicated servers! This means you can have an always-up server hosted wherever you like for you and your friends to join. To get your hands on these you can get them from the Tools section of your Steam library. If you need help with dedicated servers we've opened a new forum channel in our Discord channel just for this. Here's the link: [discord.gg/kindredgames](discord.gg/kindredgames)

And without further ado, here's those patch notes you've been waiting for! Thanks for all your patience and support throughout this update. It's a big one!

Patch notes:
New:

  • A whole new zone has opened up: The Windless Woods, which can be reached from the Farmlands.
  • Main quest storyline spanning the entire Windless Woods.
  • Completely new magic system featuring spell tomes which can be channeled via staves and wands.
  • All magic tomes added throughout the world, including vendor inventories and loot tables.
  • 30+ new quests.
  • 50+ new weapons.
  • New resources and crafting recipes to learn.
  • Max level increased for all skills to level 30.
  • New crops, new food & drink, and new associated cooking recipes.
  • New alchemy reagents and potions.
  • New housing blueprints and furniture.
  • New hats, masks, trinkets, outfits and tailoring blueprints added all through the world.
  • New companion to find and hatch.
  • New mounts to unlock.
  • New enemies throughout the woods.
  • A variety of new traps to keep you on your toes.
  • New puzzle and quest mechanics.
  • Brand new vanity pets system, with one pet to discover and more in the pipeline.
  • Game credits available at the Groves of Heroes. Kickstarter backers, keep an eye out for your names!
  • Dedicated servers are now available via Steam.
  • Chat commands to see what server you are in (/server)and password (/server show) then to copy use (/server copy).
  • On owned properties, you now have the option to hide property markers to get rid of those wood posts on the corners.
  • New arrow type added to the Boom Shop in Ramshackle Reef, back on Azura Island.
  • Server name now shows up in the pause menu.
  • The mystery of where the milk comes from has been solved.
  • Millie in the Farmlands would sure love an omelet.
  • Two new stalls in Moonberry Farms.
  • New vendor UI to facilitate buying multiple items at once. No more smashing F!
  • Visibility toggle for hats, masks and backpacks.

Improved:

  • Performance improvements.
  • Magic weapon items moved to our new magic system.
  • Map overhaul - added world map view, zooming, panning, and the ability to see zones other than the one you're presently in.
  • Overhaul of job boards to give more varied, interesting and fair jobs + rewards.
  • You can now heal companions with the new healing staves.
  • Adjusted alchemy for better balance. Every potion now takes two reagents.
  • Adjusted Maple Planks and Darkwood Planks to not be a level 0. Adjusted furniture and weapons to match new levels (10 and 15 respectively).
  • Maple Logs and Darkwood Logs prices decreased to not lose money when crafting.
  • Moved Ancient Artifact from the chest in cave to its own pedestal for easier finding.
  • Changed Matt’s dialog to reflect alchemy changes.
  • Removed Blacksmithing station from Rayna on Castaway Rock to not overwhelm new players.
  • Closed off the path to the big crabs from the landing zone from Castaway Rock to help players stay focussed.
  • Camera view through trees enlarged for better visibility.
  • Charge + aiming down sights on ranged weapons is improved.
  • Updated mount icons in stable.
  • Josie in Hope Harbor now gives more information on starting farming and gives out some seeds for players to get started.
  • Astral Wolves now drop Stardust.
  • Sleepy Hill House Plot and Sleepy Exterior Plot (the one by the river) are slightly bigger in size.
  • All housing plots got a bump in max build height.
  • Camera zoom sensitivity and mouse sensitivity both have their own settings to adjust.
  • Seals in Ramshackle now sells Iron Arrows and the recipe for them.
  • Increased all backpack slots for all backpacks.
  • Changed 9 food items stats to include new buffs for max mana and mana regeneration.
  • Various Ramshackle Reef quest reputations have adjusted for more consistency (each being 10 reputation). Max reputation is still 100; no quests were added here.
  • Storage furniture items have all been increased to 5 (other than presents) for more storage.
  • Katherine in Ramshackle made new housing plans to sell.
  • Sleepy Haven Tailor shop has two new hats.
  • All placeable storage chests sizes have been increased!
  • Hal in Ramshackle now sells a new item.
  • Our “friendly” rock golem will now respawn at 7am daily.
  • Adjusted exp rates for combat skill leveling.
  • No longer deal damage to harvestable resources .
  • Boom Barrels only explode enemies and ore nodes.
  • Arachnophobia mode, toggleable from settings menu.
  • Camera zoom sensitivity setting added.

Fixed

  • An issue where being banned from a server caused the game to freeze.
  • Coal is no longer sold or obtainable; the job quest requesting coal has been adjusted.
  • A building in the graveyard has thicker pillars to prevent people hiding in them.
  • Admin Ban list showing character’s name and not the Steam name.
  • Joining a multiplayer session via Steam friends no longer freezes the game if you are on different versions; now shows reason you couldn’t join.
  • Screen will no longer get darker while using the options menu in the main menu after pressing spacebar.
  • Admin panel for moderators can now show Steam names.
  • Your trusty turtle mount no longer turns blue in the blue slime zones.
  • Various terrain splits seen with low graphics settings.
  • Deep Iron Dagger now displays properly while equipped.
  • When a player leaves your server, it no longer displays the wrong name.
  • Removed a duplicated Azura Mushroom.
  • Removed stone diagonal wall piece and floor piece from carpentry; these should only be available in the architect’s table.
  • Goblins no longer scare players through walls.
  • Various special chests now have sounds indicating they are locked and require a special key.
  • Buying the dirt plots at Moonberry Farms are now much easier to do.
  • Changing mouse sensitivity to 0 no longer disables mouse; can only go down to 0.1.
  • Removed ability to upgrade ferry as it wasn’t properly saving.
  • All stablemasters give saddles and whistles and sell companion snacks.
  • Items that are dropped on the ground no longer disappear when your view distance is set to low.
  • Adjusted how chests throughout the Farmlands randomize and spawn.
Windows Swords 'N Magic and Stuff Depot 810041
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macOS Swords 'n Magic and Stuff Mac Depot 810043
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