version: 0.9.1
Balancing / Later level enemy Archer unit's HP is decreased and weapons are downgraded.
Balancing / Enemy Knight and Warrior type unit's CON is increased and weapons are downgraded.
Balancing / Double arrow's cooling time increased to 3.
Balancing / Natural resistance skill's protection amounts are increased.
Bug fix / Bug: Critical strike skill has no crit increase.
Bug fix / Bug: hand aim shot costs 2 AP.
Balancing / Healing damage to the undead units are decreased from 1.2 to 0.8
Balancing / Enemy Undead bosses' Holy Protections are increased.
Balancing / Now Elemental mage can choose among Fire ball and Chain lightning after leveling up.
Balancing / Added Cryomancer class.
Card Added: Hot and Cold and Rain
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Changed files in this update