Important Note: Some saves from the previous version will be broken.
All feedback is welcome.
New
* Shop art
* Map art
* Creature attack animations, with more to come
* Victory screen
* Tutorial (send feedback)
* Music (WIP)
Fixes
* Fixed saves getting corrupted after completing bonus rooms.
* Fixed some cases of cards getting stuck outside of your hand.
* Fixed Fog randomizing card cost on every card draw.
* Fixed game hang with Ash Elemental when unable to find nearby open tiles.
* Fixed some score bonuses being significantly lower than intended.
* Fixed a few cases of card values not being highlighted when modified.
* Fixed Bone Scythe not working with AOE attacks.
* Fixed Buckler not exhausting.
* Fixed Overwhelming Strength crash if played without power.
* Misc other crash fixes.
General
* Shop now offers card upgrades and corruption removals.
* Added new potions: Amrita, Disempower, Feeble, Defense, and Purification.
* Added new relics: Bird Nest and Forager Pouch.
* Added new Dragoon starting card: Lunging Thump.
* Combat reward type is now shown in the combat UI.
* Combat heal reward increased 20% -> 25%
* Combat gold reward reduced by 10% (~50 -> ~45)
* Mending potion heal increased 20% -> 30%
* Goblin gambler event now shows which corruption you'll receive. Added feedback to empty chests.
* Knight Hop is now Direct and deals damage to adjacent units.
* Static Step can now be stacked with itself.
* Tailwind can now be cast on allies.
* Perfected Projectile now looks for projectiles in any hero's deck.
* Perfected Projectile displays # of projectiles contributing to its bonus damage
* Removed Fumes battle modifier.
* Bomb potion: increased damage 6 -> 8
* Swift potion: reworked
* Plant Explosives: increased cast range 1 -> 2, increased damage 10 -> 14
* Adjusted Book of the Dead.
* Echo Blade now Exhausts.
* Toss checks for adjacent units before allowing you to play it.
* Lost In Thought can now be cast on ally.
* Heal item reward: fixed tooltip saying it would give max health to all heroes.
* Added hover state to event dialog buttons.
* Cracked Horn now gives Power instead of attack damage.
* Changed Deluge to always knockback owner.
* Pull cards now work through rubble left over from a barrier.
* UI Improvements.
* Skitterbug card removal now happens at the end of combat.
* Added bonus score for Ascension levels.
* Added Master and Music Volume settings.
* Several sound effect adjustments.
Tendryll Playtest version 0.14.0
Update notes via Steam Community
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