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Midnight Fight Express update for 20 September 2022

Version 1.02 is live!

Share · View all patches · Build 9555854 · Last edited by Wendy

Patchnotes via Steam Community

Hey everyone!
Midnight Fight Express v1.02 is now live.

NEW:

  • You can pet the dog now

Balance:

  • Uninterruptible attacks now only occur after the enemy has dodged backward.
  • Decreased time of uninterruptible attacks.
  • Increased time between incoming trains on Tunnel level.
  • Enemies no longer shoot at you when you’re using rope.
  • Added a small indicator when rope throw or grapple failed.
  • Decreased amount of damage dealt from enemy bullets on Wavechase level.
  • Challenge “Don’t let the helicopter kill anyone inside the building during the fire” changed to “Complete the level without dying” on Airport level.
  • Changed “Make Droney hack the door in less than 15 seconds” challenge to 18 seconds on Lobby Level.
  • Balanced health of some enemies.
  • Decreased amount of damage dealt by toxic water at the end of Sewers level.
  • Decreased frequency at which enemies will fire their ranged weapons on normal difficulty.
  • Decreased amount of ammo for shooting weapons.
  • Reduced damage from explosion impact when the player is rolling.
  • There is no longer a level limit for unlocking skills. (Previously certain skills could only be unlocked a certain number of levels were completed)
  • Decreased damage dealt from helicopter minigun on Seachase level
  • Decreased damage dealt from jeep minigun on Highway level.
  • Added indicators for the grenades that are thrown on Highway level.
  • The Brother Hood enemies are less likely to throw grenades
  • Grenades thrown by Brother Hood have a longer delay between explosions.
  • Reduced number of shooting enemies on Russian Casino level.
  • Reduced number of shooting enemies on VIP Room level.
  • Reduced number of shooting enemies on Church level.

Changes:

  • You can completely disable Secondary Gun and Rope in the hideout.
  • You can now counter enemy attacks with pistols and rifles.
  • Chain Finishers are now possible to use on all enemies.
  • Increased the time before sliced bodies disappear.
  • After the game is finished, you can grind more money while repeating levels.
  • Prevented uploading scores to leaderboards that are higher than the maximum value.
  • Some Rope skills can now be used on enemies with defense points but all Rope skills will always target the closest enemy that has their defense barrier broken first.
  • You can now use grapple and rope on enemies with defense points while in Rage mode.
  • Rage countdown timer is now paused when using Finishers or Counters.

Fixes:

  • Can no longer block enemies with unique weapons (Slicers, Arlena, Top Ninja, etc.) unless you are also holding a weapon.
  • Melee weapons now take damage on counter attacks
  • Fixed weapons breaking on fatal hits not counting as killing with a weapon for the “kill using only -weapons” challenge.
  • Fixed Church challenge “Defeat 5 Heavy Bois using any weapon other than a grenade launcher.”
  • Fixed a bug where an extra item is not unlocked after finishing a level with an S rating on different difficulties.
  • Steam leaderboard avatars are no longer flipped.
  • Fixed instance where you could not throw Pistol weapons after they ran out of ammo.
  • Minor localization update

Thank you for playing! More balance - patches and cool stuff coming soon.

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