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Warlander Beta update for 20 September 2022

Open Beta Balance Patch -

Share · View all patches · Build 9550728 · Last edited 20 September 2022 – 15:09:26 UTC by Wendy

Patchnotes via Steam Community

Open Beta Balance Patch -

Greetings Warlander!

Our tuning patch is now live! As previously mentioned, this patch addresses a ton of the feedback and suggestions that we have seen so far from the community and from our own experience playing in the OBT.

Please note: there are some updates to the patch notes and to the contents of the patch since we shared it on Friday.

Join the discussion in Discord.

Title Characteristics, Perks and Buffs

  • The effects of some Title perks have been changed.
  • The effect of the building speed buff was reduced.

Game Rules

  • Fixed the appearance of Cataclysmic Idols outside of the central area in 2-army battles.
  • Cataclysmic Idols are now announced 15 seconds before the idol appears on the map.
  • Adjusted the number of Valor points gained when a friendly player is healed from 40 to 60.
  • Raised the number of Valor points earned when completing Castle Guard Squad missions
  • Raised the number of Valor points earned when defeating a player with a higher ranked

Siege/Anti-siege Weapons

  • Damage against humans: Adjusted from 32 to 20
  • Damage decay distance: Adjusted from 25m to 50m


  • Removed bullets reaching the catapult in 2-team battles. This was not intended.
  • HP increased from 300 to 400
  • Damage to objects increased from 400 to 500


  • Adjusted the interval between shots 3.75s → 4s

Basic actions
Warrior and Cleric

  • Warrior and Cleric normal attack damage against humans and objects has been reduced.

Hunting Bow

  • The number of bullets was adjusted from 6 to 8.
  • Continuous fire interval adjusted from 0.4 to 0.5
  • Damage against humans: 36 → 30 (This was a typo)
  • Damage decay distance adjusted from 50m to 35m


  • Damage to humans and objects: 48 → 44

Wind Blast

  • Damage to objects: 30 → 24

Ice Spear

  • Reload time 4s → 3s
  • Number of bullets 5 → 4
  • Continuous fire interval 1.9s → 1.5s
  • Damage to opponents 75 → 66

Lightning Shock

  • Fixed a bug that more bullets than expected were being fired in a single shot.
  • Firing interval 0.6s → 1.25s


  • Damage to opponents/objects adjusted from 84 to 77
  • The hardness frame on hit has been reduced.

Power Bomb

  • Adjusted damage to humans/objects for each level as follows

Level1 120→60
Level2 144 -> 84
Level3 168→108
Level4 192 to 132
Level5 216→156


  • Adjusted the damage to 40 for each level.

Lunge Slash

  • Fixed hitbox
  • Adjusted the damage of each level to the following

Level1 80→60
Level2 100→72
Level3 120 to 84
Level4 140 to 96
Level5 160 to 108


  • Fixed hitbox
  • Increased startup frames.
  • Reduced turning flexibility on activation.
  • Adjusted the damage of each level against humans/objects as follows

Level1 80→40
Level2 110→56
Level3 140→72
Level4 170 to 88
Level5 200→104


  • Corrected hitboxes
  • Adjusted the damage of each level as follows

Level1 100→80
Level2 140→112
Level3 180→144
Level4 220 to 176
Level5 260→208


  • Adjusted flight speed from 12m/s to 8m/s
  • Adjusted range from 50m to 40m

Lightning Strike

  • Adjusted range from 60m to 55m

Magic Napalm

  • Corrected an error in the skill description.

Rocket Punch

  • Fixed a discrepancy in the display of damage against the opponent.


  • Removed the background music of the Toylogic logo displayed when starting up the game.

Thanks for your continued feedback and support!

⚔️ Your Warlander Team 🛡️

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