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Update notes via Steam Community
Hello again,

In this patch I have now added a check box to enable or disable the "Vision" mode. In the future i think i shall be removing the mode entirely, so please test without it and let me know how you feel.
Currently the monsters only spawn in the forests (they will chase you out though...), I will soon be moving these to also spawn in more populated areas such as the bases.

I have also spent a lot of time improving the UI further, and fixing a lot of small animation bugs to make these look much more polished.

Please enjoy and don't forget to leave a review if you like the game!

Cheers,
-Gozu



General; Added option in Host game that allows you to enable or disable the "Vision" mode.
General; Players now get XP in offline mode's
General; Increased the length of time that dead bodies stay visible for
General; Slight tweaks to night time lighting to improve visibility a bit further
Monsters; Decreased monster health slightly, also improved hitbox / collisions
AI; Improved bot spawning system so they will spawn inside the zone, and spawn faster during the final stages of the zone
AI; Further optimizations to Bot and Zombie AI to improve performance
UI; Further menu UI and HUD improvements
Weapons; Weapon will now return to ADS if you reload while in ADS
Weapons; Fixed bug that occurred while toggling 3rd person mode after being ADS
Animations; Improved IK in Animations when reloading
Animations; Fixed bug's with some animations that occurred while sprinting
Animations; Improved consumable animations while walking
Fight or Flight Content Depot 775621
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