Additions
-
Added a duplicate protection for key rebinding. You can now swap keys when prompted.
-
Also added a way to remove binding for a specific key. Should you want to, for example, to clear the alternative binding for “Roll Right”.
-
Added a simple guide to certain situations.
-
Level 2-4 is out. You can now unlock the shield ability!
Changes
-
Game will try to calculate the best UI scale based on the screen height upon first launch.
-
Level locked condition changed to include new levels when all previous levels are completed.
-
Added a progress bar in prompts.
-
Added a 10 seconds timeout when rebinding a key.
-
Changed the keys in key rebinding pages to user friendly fancy icons.
-
Big overhaul to the hints & prompts system.
-
Big overhaul to the on screen key binding glyphs.
Fixes
-
Settings will now load earlier to let new UI changes take effect prior menus show up.
-
Fixed a script issue causing some of the pickups to not spawn at all.
-
Fixed a script error causing low framerate on levels with spikes and ball presence detector overlapping trigger area.
-
Removed the “center of mass” calculation performed on buoyancy objects that produced wrong center points. This causes the ball to “fall aside” imitating floating behavior.
Changed files in this update