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UPDATE NOW, UPDATE LATER


Dudes! We've gone deeper into development of the rebalancing patch that we promised you, so it took a bit longer. But now that it's here, there's a substantial change of pace to the gameplay, and everyone who didn't like to explore the levels Quake-style for ammo and pickups, will now be able to blast through the game Doom Slayer style, getting his stuff from enemy drops. And thais is good because... THE HORDE IS COMING!



But this is November, and today is today. Play around with the new system, tell us what you think. Haven't picked up the game yet? Not a problem - it just went on a WEEK LONG sale and is available 20% off. On top of that, there are new purchase options for POSTAL: Brain Damaged, shaving off another 15% off the price if you buy it via bundle with POSTAL REDUX, and our newly released sensational Quake-like horror shooter, INCISION:

https://store.steampowered.com/bundle/28026/BRAIN_INCISION/

https://store.steampowered.com/bundle/28069/ASYLUM_ASSEMBLY/

CHANGELOG



  • Added smart loot system, enemies will drop ammo for basic weapons now and health when it’s low.
  • Stunnable enemies are now stunned when hooked
  • Unity updated to the newest version
  • Fixed audio slider inconsistency
  • Increased font size in loading screen for better steam deck compatibility
  • Fixed input glyphs displaying wrong in tutorials
  • Fixed Pentrator trail particle
  • Fixed smart pistol trail particle
  • Fixed quick save slot saving inconsistency, should work as expected now. This should fix most of the saving issues.
  • Added scripted combat music to some fight sequences , a lot more combat music in general
  • Slowed down nail gun projectiles to differentiate it from the minigun
  • A lot of minor bug fixes


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