Inventory System Revamp
- All inventory transactions are now server-based and clients merely display the items on the server, so missing items and item duplication should no longer occur.
- If the items in your belt aren't updating properly, you can press U to reload from the server.
- Items in the inventory window can be dragged and dropped around.
- Items can hold up to 9 quintillion in quantity as it has been upgraded from 32 to 64-bit integers.
- Added Stash buttons beside the Loot ones in the inventory window, which functions the opposite of Loot.
- Client and server transactions sends and receives acknowledgment to each other, up to 3 attempts if they fail.
Changes:
- Added Sayo's first female hairstyle! A big thanks to @Sayo! 😄
- Mutual wars are allowed during enforced rule.
- Villagers spawn around the Town Bell when summoned and try to get into formation.
- Mob kills by nobles no longer give crowns.
- Dangerous Lands quests give crowns per mob kill upon quest completion: 400 each for Easy, 600 for Normal, 800 for Hard and 1000 for Nosajimiki.
- Princes/Princesses can also build settlements.
- Added [No Specific Plot] option when assigning villagers' workplaces or hometowns.
- Offline ceasefire duration increased from 10 to 30 minutes.
Fixes:
- Villagers unable to find seats.
- Able to teleport, hire villagers or ransom nobles after relogging during a war.
- Updated emperor text.
- Horses disappearing after logging back in.
- Quest towns not triggering the bandits spawn.
Patch 0.25.0
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
Coronation Content
Depot 1649921
- Loading history…
Changed files in this update