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Stardust Valkyries update for 18 September 2022

Patch 1.01

Share · View all patches · Build 9538781 · Last edited 18 September 2022 – 01:19:10 UTC by Wendy

Patchnotes via Steam Community

+Backing out of the character select or pausing the game to exit an online ranked match causes you to take a loss of 1 ranked point, but is not a victory for the other player
+Reduced the number of rollback frames for both players and time sync no longer glitched to become one sided
+Ayrie's laser smoke had a layering issue with Pluto's skybox which is now fixed
+Players may now hide their username and leaderboard position from online opponents using a new toggle in the options menu, you'll still be able to see your own name and leaderboard position with this setting on
+In order to keep chain grabs in the game but reduce their wobbling-like properties in certain scenarios, Up, forward, and back throws have reverse staling which means repeated uses cause knockback growth to increase instead of decrease
+Cassia side b big laser reduced hitbox to the tip and is now a platform to make it more fun to fight against offstage
+Atliss jab increased recovery frames
+Castor orb increased recovery frames and goes away when he gets hit
+Zeniah dtilt has a lower profile hurtbox
+Stinky and Ayrie had a glitch where reversed versions of their up Bs were able to enter the stage wall, this has been fixed
+Vesper's neutral air, like Castor's, can now be wall jump canceled in order to make her recoveries feel better
+Players may now assign IJKL or WASD to their left or right stick
+You can now set the percent that the dummy resets to when you hit pause, via a new saved setting in Training mode
+I am under the impression the infinite blast zone glitch has been fixed

+Sound stutter reduced online
+Every character's 1b and 3b now output as shine, except cassia who retains 1b and 3b as side b
+Input prediction improved
+Added 10 achievements for combo trials, and combo trial completion is now saved
+Triggers(R2 and L2) as well as a whole bunch of other axes assignment features are now supported in the controls menu, we tested the game in-house to make sure it can be set up through the ingame settings on the following devices: PS4 wired via USB, Xbone wired via USB, Series X wired via USBC, Series X on bluetooth, and mayflash gamecube PC switch
+L cancel window increased from 7 -> 8 on whiff, from 14 -> 21 during hit lag
+Ledge grab and ledge hang had a bugged interaction with Tycho's up b platform

+Camera movement and entire camera system ingame has been drastically reworked and polished
+Ayrie up b 2 creations offstage max
+Ayrie up b destroy sound effect indicator
+Throws can no longer whiff
+Castor and Darawan have sweetspots on their reverse pivot fthrows

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