Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
This Update was bound to release a couple of days ago, but it took a lot of testing and balancing to get the new upgrades and the new enemy right.
Also the difficulty and bosses where a bit tweaked, so expect a better experience on HARD and EXTREME mode.

Version 0.9

Major Changes

- New Enemy Shapes
- New Special Enemy
- New Upgrade Type: Homing Shots
- New Special Upgrade: Waveclear and Returner
- Friendman starts with even bigger balls now (why are you laughing?)


Minor Changes

- Various Bug Fixes
- Buff of the Gold Tiles and for Cubi (More XP from Gold Tiles)
- Rebalance of range you get from Explosive Upgrades
- Rebalance of the chance you get for specific projectiles
- New Algorithm for projectile size upgrades
- There is no upper ceiling for projectile size (this one is for you @Olexa)
- New Tooltips for Enemy Level, Challenge Rating and Tokens earned in the HUD
- HUD and tooltips are now visible when you choose a new upgrade
- Game speeds up once all enemies are dead (thx for the suggestion @ClippedShots)
- Game Speed goes back to normal once a new turn starts, which prevents the fast forward bug in boss fights


Check out the various Youtube videos of Novi Cube out there!
There is amazing content by fantastic content creators out there:

Ultra C: https://www.youtube.com/watch?v=C16sXPtyhsc&
Clipped Shots: https://www.youtube.com/watch?v=Oi4E_fvwL18&
Olexa: https://www.youtube.com/watch?v=xLkvSBn4t38&
Never Nathaniel: https://www.youtube.com/watch?v=AHrjMTuatS0
Sampstra Games: https://www.youtube.com/watch?v=nlirvQi4FOA&t=4s
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link