* New Features:
** View all enemy movements on visible map during enemies turn
** Squire AI (re)enabled. Squire AI is an easier mode which makes the computer opponents less challenging.
** Quest Report Menu now shows the reward item's bonus (know what you're fighting for)
* Updates:
** You can now unlock the original artwork by winning the Telestia Scenario Map on any difficulty
** New castles automatically start in a "loop-production" enabled
** Lochus fight order: uses movement points remaining instead of max movement points
** Right-clicking on units now shows both their max movement and remaining movement points
** Right-clicking on player shields now shows AI difficulty
* Bug fixes:
** If castle had max (16) units in it, and produced a new unit, and an enemy was next to the castle, new produced unit may have been placed on enemy unit and/or game would freeze/crash. (Thanks Rayne!)
Version 1.5 has been released
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Telestians Content
Depot 1869511
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