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Telestians update for 16 September 2022

Version 1.5 has been released

Share · View all patches · Build 9531184 · Last edited 16 September 2022 – 14:09:19 UTC by Wendy

Patchnotes via Steam Community
  • New Features:
    View all enemy movements on visible map during enemies turn
    Squire AI (re)enabled. Squire AI is an easier mode which makes the computer opponents less challenging.
    ** Quest Report Menu now shows the reward item's bonus (know what you're fighting for)
  • Updates:
    You can now unlock the original artwork by winning the Telestia Scenario Map on any difficulty
    New castles automatically start in a "loop-production" enabled
    Lochus fight order: uses movement points remaining instead of max movement points
    Right-clicking on units now shows both their max movement and remaining movement points
    ** Right-clicking on player shields now shows AI difficulty
  • Bug fixes:
    ** If castle had max (16) units in it, and produced a new unit, and an enemy was next to the castle, new produced unit may have been placed on enemy unit and/or game would freeze/crash. (Thanks Rayne!)
Telestians Content Depot 1869511
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