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This build has not been seen in a public branch.
Update notes via Steam Community
Large
  • Added new main animal stats tab in the animal editor, showing you whether your creation breathes, moves and lays eggs on land or in water
  • Added music to the season editor
  • Implemented 'edit seasons' button in the world, so you can redefine your seasons whenever you want
Small
  • Set terrain height sampler to higher accuracy, decreasing the amount of animals floating above or sinking into the terrain
  • Improved knee bending calculations, decreasing the amount of feet floating above or sinking into the terrain (Inverse Kinematics)
  • Pressing multiple arrow (and WASD) keys simultaneously now makes the camera move diagonally
  • Releasing arrow (or WASD) keys after pressing multiple simultaneously no longer makes the camera stop
  • Fixed unexpected camera behavior after opening the speciest list view or the objective list view
  • Fixed unexpected camera behavior after using the arrow (or WASD) keys while focusing on an organism
  • Added extra growing circle to get your attention when the algae handle is introduced
  • The animal body part length handle can now also be used when there is something at the back of an animal, like a tail
  • Fixed swimming animation glitch when swimming at the surface
  • Fixed swimming animals floating above shallow water
  • Fixed animals that would drag on land swimming too low
  • Made the visual and audio transition to and from the planet editor smoother (dip to black, crossfade)
  • Made the visual and audio transition to and from the alga editor smoother (dip to black, crossfade)
  • Made the visual and audio transition to and from the season editor smoother (dip to black, crossfade)
  • Made sure the unlock hint is always on top of the rest of the UI
  • Fixed the unlock hint not appearing in the second scenario
  • Fixed editing (as opposed to mutating) being sufficient for the 'mighty mutations' milestone in the second scenario
  • Fixed oxygen bubble visualization not fading in when looking at the animals up close
  • Fixed 'white terrain' glitch caused by turning on seasons without defining them
  • Camera movement is no longer blocked after getting out of the species or objective overview with the esc button
  • Fixed 'hand' type limbs never unlocking
  • Fixed non-responsive 'mutate' button for individual underwater animals when zoomed in

Changed depots in beta branch

View more data in app history for build 9529391
Windows 32-bit The Sapling Windows32 Depot 997381
Linux 64-bit The Sapling Linux64 Depot 997382
Windows 64-bit The Sapling Windows64 Depot 997384
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