Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
This build has not been seen in a public branch.
Update notes via Steam Community
  • Changed how invulnerability and other tags are applied which should fix bugs where characters would unintentionally be made permanently invulnerable.
  • Emblem - Fairy Ring: Ring radius increased from 4 tiles to 6, effect interval reduced from 20 seconds to 15.
  • Emblem - Overgrowth: Changed to: The next damage spell you cast roots enemies hit for 4 seconds. Each enemy can only be rooted in this way once per spell cast. This effect refreshes after 7 seconds.
  • Emblem - Spontaneous Combustion: Reduced number of particle effects for performance reasons.
  • Spell - Acid Fire: Reduced number of particle effects for performance reasons.
  • Spell - Fireball: Fixed bug where critical hits were being checked separately for each target hit instead of having a single check for all targets.

Changed depots in developer branch

View more data in app history for build 9520579
Windows 64-bit Depot 1409531
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link