Hello everyone! We hope you are all doing well and had a great Summer. It's crazy to believe that we're about to enter Fall already... can we restart Summer again, please?
In this update, we bring some new content, one of the last major features, lots of bugs squashed, and balances/tweaks to gameplay and level design.
NEW
- Achievements (and lots of them!) are finally in
- Boss Rewards (check out your Home's wardrobe after defeating a boss!)
- Finish Game final cinematic added
- Final levels of the Pirate Ship world
- New shop items added
IMPROVED
- Now able to equip wardrobe sets at the shop (set items are designed with a star icon)
- Can now see how many of and what type of enemies & coins before starting a new level
- Art improvements in various worlds
- Level designs in various worlds tweaked to be slightly less difficult
- On a save game removal using the Steam account name, you will no longer have to wait to create a new one
- Ghostform transition back to Catform (physical body) is much faster, especially if really close
- Various bosses had their fights tweaked to be fairer
- Various enemies tweaked to be fairer (sometimes just making them easier to kill)
FIXED
- Lots of bugs
NEXT
- Localization to as many languages as possible
- Final tweaks to all cinematics
- Final UI/UX pass
- Final gameplay pass
As you can see, there are a lot of "Final" things in the next update. It will most likely be our 1.0 release, until the updates get broken down. Thanks so much for your continued support of the game.
If you wish to chat about any feedback or file bug reports, please jump on our Discord: https://discord.gg/NekoGhostJump
Changed files in this update