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Reduced maximum stamina (6 -> 3)
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Energy ball duration increased (7 -> 9)
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Stamina now recharges even when going down
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Reduced stamina pool recharge value (3 -> 2)
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Stamina and dash pools can now be used to exceed maximum resource values (resources will not recharge if their value is over their maximum)
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Out of stamina red screen border indicators now show up only when completely out of stamina
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Redistributed the spawning of enemies: now they spawn in a wider radius around the player, but more often
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Difficulty layers are now further apart (new difficulty layers: 0, 30, 60, 90, 120, 150, 180, 210)
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Updated tile color scheme at deeper Y levels, it now goes to very dark tiles, capping out at Y level 300, this adds a little bit of extra difficulty at extreme Y levels as the environment gets less visible
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Kamikaze enemies now have their explosion indicators attached to them, there were interactions that were misdirecting players from the actual radius
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Danger beeping sound can now be tweaked in the audio options menu
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Charging enemies now have a charge audio cue to couple with the regular audio cue
9/14/2022 Gameplay update
Update notes via Steam Community
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Windows
Depot 1951661
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macOS
Depot 1951662
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Linux
Depot 1951663
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