Here's a few recent fixes based on user feedback
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Loading saved games now opens a “yes/no” prompt, like save games.
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Lowered the “Adventure” difficulty down to $46 to prevent a possible softlock in the tutorial
Player dice pool expanded to 12. -
Elevator SFX in garage finale no longer sounds too loud when master volume is turned down. It is unlikely that you’ll have that many dice in play, but it’s there just in case.
Changed files in this update