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Update notes via Steam Community

//misc

  • Gangly Grafted class unlock: All giants of any kind now count towards the 5 giants (previously it was only normal giants).

//bug fixes

  • Bro Minions: Their max limit was ignoring environmental objects (eg pots, pumpkins, etc) so were typically capping at 1.
  • Enboned Singleton class meta: This was sometimes allowing you to raise a giant using only a single level 1 minion, and the description was wrong.
  • Ravine Route map: Enemies were sometimes getting trapped at the top.
  • HUD: The bone display was getting stuck if you had delayed the bone level up to a high number.
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