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Update notes via Steam Community

Bugfixes:

  • Fixed some errors in the netcode for updating infection spread in the ship.

  • Fixed sliders in the settings menus going out of their bounds when dragged.

  • Fixed setting the mouse sensitivity to maximum breaking the game.

  • Fixed the infection death animation playing instead of the oxygen death animation when a player dies of oxygen deprivation.

  • Fixed other player's footsteps constantly playing after they have died.

  • Fixed the wrong weapon being displayed on the player stats screen for the Hull Infection.

  • Fixed client-side player suit integrity decay being decreased by a wrong value when attacked by the infection monsters.

Polish:

  • Improved infection type randomization for missions, should have more variety now.

  • The suit integrity decay from infection monster attacks is slightly increased and better scaled with difficulty level.

  • Fire effect size, spawn and spread is improved and optimized.

  • Optimized the code for the infection spread controller.

Windows Depot 1921131
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