Hey Everyone!
Today I'm bringing you all another update! This update is to fix some networking issues and bring some security to games! Along with some bug fixes.
Let's get straight into the change log!
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Chicken attack stamina is no longer 2 (meant to be 10) and is now 15
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Dog attack stamina is no longer 15 and is now 10
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Fixed an issue where the Sheep (and possibly more creatures) would freeze after their attack.
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Fixed a potential issue where the Ghost Player wouldn’t load in.
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Creatures now deal damage in offline games as the previous update broke this.
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The minimap toggle is no longer broken in offline games.
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Reduced network lag with rotating in Online games.
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The cursor no longer stays on screen after resuming the game.
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Creatures can now attack each other in offline play and on the menu screen.
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In offline play, player two no longer moves forward when trying to move backwards.
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Optimised the creatures to gain a slight performance boost.
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Can no longer join sessions that don’t match your version.
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Can no longer join a session that is mid-game.
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The server browser now actually works.
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Can now press the pause button to unpause in an online match.
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Added pause sounds for pressing the pause button in an online match.
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Added password-protected games.
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Added a countdown for going back to the lobby once the game has ended.
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Added an animation to fade the blur in on the end screen.
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Added a fade to black when about to transition to lobby from game.
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Temorarily removed mouse keys being used for attack/possess.
I'm pretty sure this will make online matches feel even smoother. There are still a LOT more updates to come and more optimisations to come. I'm working hard to try and get these online matches to feel smooth.
The next update will be the balance update. I'm looking forward to that and I hope that it makes the matches feel even better.
Thank you all for sticking around, it means everything!
Archie.
Changed files in this update