General Changes:
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Stash size increased from 6x100 to 12x100
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Added Attenuation for VOIP
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‘Cooked Rabbit’ max HP modifier now 100hp for 300s (should have been 150hp for 300s but was bugged)
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Movement speed reworked to be a multiplier instead of additive, and default speed of unsheathed state now set to 100% so it feels less like a punishment to have weapons out.
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Reduced matchmaking time limit to 2 minutes so players can get into games faster
Bug Fixes:
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Fixed typo in description for ‘Steel Nodachi’ (“calvary” -> “cavalry”)
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Fixed ‘Cooked Rabbit’ not correctly giving a maximum health buff
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Fixed splitting stacks of consumables equipping the new stack
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Fixed disconnecting while starving breaking the game
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Fixed dying while disconnected stating player was killed by ‘None’ (Now are killed by ‘Agartha’)
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Fixed various level design collision issues
Changed files in this update