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Holdfast: Nations At War update for 8 September 2022

Linebattle 2.0! Customisation & Progression

Share · View all patches · Build 9478001 · Last edited 24 June 2023 – 16:41:41 UTC by Wendy

Patchnotes via Steam Community

Fall into line and ready your musket with the release of the Linebattle 2.0 major update for Holdfast: Nations At War. Featuring player progression and customisation, the sergeant class, a rework of the game’s classes, new animations for all firearms, improved audio and much more.

Celebrating this anticipated release, we’re slashing the price of the game to 65% and all its respective cosmetic DLCs to 15-20%. Now’s a better time than ever to join the beloved Holdfast community! We hope to see you soon on the battlefield with us.

Before taking a read below of all that will come with this major update to the game, why not first check out the update’s cinematic release trailer?

Grenadier Regiments DLC

Releasing alongside this update is the Grenadier Regiments DLC. Stand side by side with your fellow elites in dashing new uniforms available now.

Content present in Holdfast’s DLCs is purely cosmetic. It doesn’t and never will impact gameplay. Your kind generosity will be put to good use and bring this genre of roleplay warfare games which all of us are fond of into the limelight.

Progression & Customisation

Battle-hardened soldiers will now be able to cosmetically display their skill through Holdfast’s new player progression and customisation mechanics.

Customisation is per faction and per class while also being tied into your class level. After reaching certain class levels players will be able to select from 17 new unlockable heads in the game, equip other nations' muskets, and melee weaponry and specify the pitch of their character's voice for shouts and calls.

Cavalry classes will also be able to unlock and select different horses to ride on.

Sergeants & Rocketeers

The sergeant arrives! This fearsome new class on the battlefield has the ability to order similar commands with buffs as the officer class to the rank and file and comes equipped with a long spontoon to face off any brave fellows who should dare challenge them.

Previously something only specific to the British Empire, the rocketeer class is now playable across all factions in Holdfast: Nations At War. Previous to this update this class served little to no gameplay purpose but it has been now redesigned to specifically excel at the use of rocket launchers.

Squads & Class Redesign

A variety of classes featured in Holdfast: Nations At War throughout this update have undergone a
considerable rework to ensure classes not only have a place but also a purpose on the battlefield. This is the first version in a series of redesigns towards this effort.

Significantly reducing the amount of downtime and running spent on the game’s Napoleonic front, the flag forward position mechanic accessible to the officer class has now been redesigned to feature a squad system. Everyone apart of the squad including the officer himself will be able to spawn on this forward position making it easier to play the game in groups where the most fun is to be had. Additionally to this, more classes can now spawn on these forward positions.

Sappers now also have the ability to build ammo depots that can be strategically moved and placed around the battlefield to ensure everyone remains well equipped. Ammunition has been reduced across all weapons in balance with this.

Carpenters looking to deal some real up close and personal damage with their two-handed axe can now enter a berserk mode by pressing their ability button (default ‘Q‘) allowing them to swing their axe in additional directions while having a slight run speed increase.

There’s plenty more to this first version of the class redesign! The full extent of the class rework changes can be found within the class selection UI under the abilities and traits section and within the changelog of this blog post.

Animations & Audio

As part of our ongoing efforts to improve Holdfast, this update brings with it brand new animations for all firearms across the game’s Napoleonic front (excluding melee weapons). Featuring new reload and firing animations for both the muskets and pistols, new bayonet attaching and detaching animations and new healing animations for the surgeons amongst other animation tweaks and improvements.

As a result of these new animations, surgeons healing and soldiers attaching or detaching their bayonets can now perform these actions while crouching.

Reloading and firing sounds for muskets and pistols have been completely reworked. A small collection of maps now also feature unique in-world ambience sounds to further develop the atmosphere of Holdfast’s battlefields.

In-world audio across all maps is an ongoing process, those wishing to get a taste of what is to come on the audio front of the game should head down to the docks on Port Nile or sit with a picnic under the great oak tree on Ravenstone.

5 New Battlefields

In this release, we’re introducing 5 new linebattle-themed battle maps. Engage in heated volleys or glorious bayonet charges on Al Kimar Pyramids, Avignon, Pillerone Pass, Vanoise Heights or Hudree Marsh. Hop in, stand shoulder to shoulder and make your stand on these new battlefields!

Game Optimisations

Efforts to optimise the game for low to high-end PCs have continued throughout the development of the Linebattle 2.0 update. Bringing Holdfast to a wider audience by making the game increasingly accessible will continue to be at the forefront of development to further aid in bringing this leading title in the roleplay shooter genre into the limelight.

Experiment with different graphic preset settings in the game to gather the performance to graphical fidelity balance that you desire. This will not be the last time you’ll be hearing from us working on optimisation-oriented updates.

Map loading is now also significantly faster.

Community Discord

Whether you’re interested in modding, participating in community events or just wanting to get involved deeper within our great community, the Holdfast Discord is the place to be. It is your central hub for all things Holdfast and houses a plethora of channels dedicated to event and game announcements, regiment (clan) recruitment, game support, suggestions, history discussion and more.


Changelog 81 - Game Version 2.7.8286.30379

20 new features and improvements.
7 optimisations.
4 user interface additions.
41 bug fixes.
4 miscellaneous additions.

Click here for the full change log.

Due to the unfortunate event of the team catching a touch of that COVID that’s been going around, we had to delay the release of the Napoleonic howitzer to the next update - Don’t you worry, however, there’s still plenty to enjoy in this update!

Big thanks to Ed, Charles E. Jesus, Mattrobes, Skyold, Nitropunch and all those good fellows who joined us in the testing prior to this update’s release.

Stay tuned for more Holdfast soon. As always, may good health be yours. ːrheartrː

- Anvil Game Studios

Refleax, Rycon, Dreas, Wrexial, Walki, Jackson, Rejenorst, Harper, Storey, UberJuice, Stan & Winston (The Cat).

Windows Holdfast: Nations At War Content Depot 589291
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Unused Holdfast: Nations At War ALPHA Depot Depot 589292
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