Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
Hello there,

I'm still working on making Card Hog a better experience for you and here's what changed in the latest update.

  • Decreased boss pool requirements for Disco Alien and Spider Queen
  • Increased Alien Crash Site spawn chance
  • Buffed gold shrine by increased gold reward and tying minimum reward to shrine upgrades
  • Cleaver and Knife throw skills can now be reused (with damage decay) if they land on an empty card
  • Cleaver and Knife throw skills now damage friendly cards
  • Picking up a skill now targets a card in front (or behind if hog is near the wall) instead of targeting the hog itself
  • Picking up certain skills (like snipe) should now auto-target one of the valid targets
  • Informational popups when stepping on spikes or poison puddles will only appear 2 times during a play session and disappear completely after you disarm 25 traps
  • Sounds added for enemy attack targeting, fridge open, fridge break, mission taken and well used
  • Escape button now closes NPC shops
  • Escape button now correctly follows user interface "crumbs"
  • Added more invalid selection feedback to blacksmith and assassin menus
  • Added deck button highlight when a new card is added to the deck
  • Made skill targets a bit more visible
  • Made hover position on invalid skill targets clearer
  • Fixed a bug which caused handless hog in character selection menu
  • Fixed a bug which broke pause menu <-> leave confirmation keyboard navigation
  • Fixed some issues with workshop menu navigation
  • Fixed a bug where card targets would overlay deck UI




Can I ask you something?

  • Try out online multiplayer
  • Send me more feedback


Thanks! ːchslimeː

-
SnoutUp
Windows Card Hog Content Depot 1163741
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link