I'm still working on making Card Hog a better experience for you and here's what changed in the latest update.
- Decreased boss pool requirements for Disco Alien and Spider Queen
- Increased Alien Crash Site spawn chance
- Buffed gold shrine by increased gold reward and tying minimum reward to shrine upgrades
- Cleaver and Knife throw skills can now be reused (with damage decay) if they land on an empty card
- Cleaver and Knife throw skills now damage friendly cards
- Picking up a skill now targets a card in front (or behind if hog is near the wall) instead of targeting the hog itself
- Picking up certain skills (like snipe) should now auto-target one of the valid targets
- Informational popups when stepping on spikes or poison puddles will only appear 2 times during a play session and disappear completely after you disarm 25 traps
- Sounds added for enemy attack targeting, fridge open, fridge break, mission taken and well used
- Escape button now closes NPC shops
- Escape button now correctly follows user interface "crumbs"
- Added more invalid selection feedback to blacksmith and assassin menus
- Added deck button highlight when a new card is added to the deck
- Made skill targets a bit more visible
- Made hover position on invalid skill targets clearer
- Fixed a bug which caused handless hog in character selection menu
- Fixed a bug which broke pause menu <-> leave confirmation keyboard navigation
- Fixed some issues with workshop menu navigation
- Fixed a bug where card targets would overlay deck UI

Can I ask you something?
- Try out online multiplayer
- Send me more feedback
Thanks! ːchslimeː
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SnoutUp
Changed files in this update