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Update notes via Steam Community

It’s been a while since our last update but we are most certainly not dead! Although, admittedly after our first patch to stabilize the game we’ve taken a little time to breathe. We have a small update this time, mostly focused on future proofing the game a bit more on our back-end. We’re also working on a version of the game for VR arcades with some cool features, hopefully you’ll see the game in local VR arcades sometime next month. More exciting updates are a little further out but on the horizon!

  • We updated some textures in King’s Canyon from 4k to 8k. If your texture settings are set to cinematic you should see a nice little boost in sharpness.
  • You can now use the shop anywhere, no more going to the pool just to check out your new kayak skin.
  • A crash reporter has been added to the game so it’s possible to send us logs of the crash with the press of a button. We’re pretty content with the overall stability of the game but these reports might help us track down some nasty bugs / crashes in the future as well. As a small note, it might seem like the report is being sent to Epic but it’s actually going to us. We might give the crash reporter a fresh coat of paint in the future to distinguish it a little more.
  • Some text was getting cut off during the tutorial in certain languages, this should be fixed now.
  • Fixed an edge-case where the on-screen menu could get culled if your headset was not looking at the in-game menu.
    -We’ve made some changes to our back-end, related to leaderboard scores. If you notice any issues like your times not being uploaded please let us know.
  • More tweaks to the German, Korean and Japanese localization. Thank you to @ReadyPlayer0815 for helping out with some changes to the German one. We’ve reverted the Korean localization as it seems our old one was actually better, thank you @biluderen.

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