There are lots of new contents in the version including data balancing, talents and equipments etc.. So the game will finish your current Battle, and you have to restart it. I am really sorry about that.
1.Unlocked New Hero [Grand Swordmaster]
2.It did not trigger [Corruptive Blood] when [Bloodkin] could not move with [Stun] or [Hypnosis]
3.New Items: [Dispel Potion] and [Purify Potion]
4.Equipments Changed
- a.[Sterling Hook]: It would not hurt yourself and the range was changed to 2 grids
- b.[Roger’s Compass]: It would convert the damage defensed to Silver Coins
- c.[Dreamweaver Robe]: Effect triggered was changed from Action Start to Action End, and HP was adjusted to 50%
- d.[Erosion Scepter]: It was changed to [Active Skill]
5.Changed the consumption of [Gold Coin] for [Enhancement]
(The following are Heroes adjustments and Just list the major contents)
6.[Death Knight]
- a.New Talent-[Spread]: [Death Entanglement] will remov a buff from a target
- b.New Talent-[Death Puppet]: The target killed by [Death Entanglement] will generate a puppet in the place
7.[Ranger]
- a.There will be extra cost when continuously using [Charge] during the action
- b.Removed Talent-[Combo]
- c.New Talent-[Dexterity]: Reduced the Extra Cost of [Charge]
8.[Faceless]
- a.[Clone] would last 3 turns
- b.Removed Talent-[2nd Drop of Blood]
- c.Removed Talent-[Soul Deprivation]
- d.Removed Talent-[Condensed Shadow]
- e.New Talent-[Unity of Avatars]: When the clone is dead, [Faceless] will advance the turn of action.
- f.New Talent-[Evil]: [Scarlet Slash] has a 25%/35% chance to dispel a buff on the target.
- g.New Talent-[Ghost Shadow]: A 20%/35% chance to dodge close-in direct DMG.
- h.New Talent-[Remodel]: Dispels 2/4 debuff(s) for self
- i.New Talent-[Phantom]: It will leave a phantom in place that will not move or attack. But it will [Taunts] units within 2 grids
9.[Priest]
- a.Changed Talent-[Senescence]: If the target was not [Mutiny], it would reduce DMG by 30%/60%
- b.Changed Talent-[Confession]: If The target of [Comfort] died before action, [Priest] would reset all skills’ CD and act immediately
- c.Removed Talent-[Athrob]
- d.Removed Talent-[Insight]
- e.New Talent-[Favor]: [Holy Blessing] will add 10/15 [Lucky]
- f.New Talent-[Trust]: Has a 30%/50% chance to be put into [Mutiny] upon taking the next action
10.[Blackplume]
- a.The effect of [Warding Wings]’s armor will be counted by turns
- b.Canceled the limited of [Crow Trick]’s most holders
- c.Removed Talent-[Silent Hymn]
- d.New Talent-[Fleeting Time]: Randomly reduces CD of the target's one skill by 1/2 round/action
11.[Assassin]
- a.The target of [Assassination] would not [Counterattack] during 1 action
- b.The effect of [Assassination] was changed to 100AP
- c.Changed Talent-[Frighten]: The target of [Assassination] would not use any skill to [Assassin] in 1 action
12.[Mystic Mage]
- a.[Chain Lightning] would prioritize attacking hostile targets
- b.New Talent-[HP Alternative]: If MP is not enough to cast spells after using [Potential Burst], HP will be used instead. It will decrease the Max HP
- c.New Talent-[Flash Purify]: Dispels 1 buff on the enemies and 1 debuff on the allies
13.[Yorick]
- a.New Talent-[Accident]: [Domination] It would dispel a target's Buff by 20%/35% chance
14.[Berserker]
- a.Changed Talent-[Fiery Wrath]: It will add PP instead of AP
Changed files in this update