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Update notes via Steam Community

New Additions
  • FOV Silder
  • The Greggening
  • Additional Mechanic to Win the Game (uh oh)
  • Three new achievements


Balance Changes
  • Significantly increased stamina total while slowing regen
  • AI now much faster on higher phases. It will be able to kill you.
  • AI significantly faster if you failed needed pre-requisite to win the game :)


Bugfixes
  • Fixed alignment on one of the win rooms with the floor of the maze.
  • Fixed issue where footsteps would not play on the Bridge.
  • Fixed lighting issue with win room symbols.
  • Fixed issue where stamina would recharge when paused
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