The hitbox programming related to weapon damage has been completely revised.
Some players had problems with collisions with enemies.
The smallest configurations were impacted first and I logically solved this problem.
Of course big changes can lead to other problems but the tests are conclusive for the moment on 5 computers with different configurations.
The collisions worked under 20 FPS so the problem should be behind us.
Of course other updates improving this new system will open doors to a higher quality of gameplay but there is still work to do.
The improvements of this update are:
-The damage system and hitbox have been greatly improved
-The AI of some enemies has been improved
-The range of shots has been extended
-The aiming is more accurate but needs more precision especially from a distance
-Weapons balancing has been improved again
-Particle effects have been added when shooting at walls or the ground
-A bug related to healing has been fixed
-Some weapons have a higher rate of fire
-Various bugs fixed
More fixes will come soon ;)
Changed files in this update