- When generating a maze, the camera will be zoomed out if the maze wouldn't otherwise fit on screen
- When zoomed out too much, the sprites would tear up and cause artifacting. As a temporary workaround, the cameras movement is now less smooth when zoomed out (apologies)
Hotfix for version 1.7
Patch notes:
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Windows
64-bit
Depot 2063431
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Windows
32-bit
Depot 2063432
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macOS
Depot 2063433
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Linux
Depot 2063434
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Changed files in this update