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Update notes via Steam Community

Balance Part 1


  • Level system added for space objects, with this system now space object's durability increases after every new level, not after every destroy
  • Tech twice as powerful upgrades, changed as tech x% more powerful
    (x isn't stabile, increases cumulatively)
  • Achiever upgrade prices reduced by half
  • Dps and mining multiplier upgrades' efficiencies increased
  • All skills' efficiencies incrased by 300-500%
  • After Sector travel, space object's durability recalculating now according to sector, not keep increasing cumulatively after every destroy
    (Sector travel is more important now as should be)
  • DpS and FDC Boosts' efficiencies increased
  • Expire time increased for crate and container (from 15 seconds to 65 seconds)
  • Skill tree reset button added now you can reset you skills and redeck them


Note: After this update you should use reset skill tree button at least 1 time to see new skill efficiencies.
Windows Depot 2007082
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