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Black Forest update for 6 September 2022

Bugfix Update on Testing

Share · View all patches · Build 9461976 · Last edited 6 September 2022 – 16:13:03 UTC by Wendy

Patchnotes via Steam Community
This build has not been seen in a public branch.

This update is only for the testing branch:

  • BREAKING CHANGE - check and possibly set your screen resolution correct again
  • Fixed: A few buildings didn't show up correctly after the last change (e.g. tents). Fixed now.
  • Fixed: Construction sounds now turn off properly
  • Fixed: Construction tools now disappear when construction is finished on new houses
  • Fixed: Lights on hovels should work again
  • Fixed: Build bar tooltips should no longer linger around occasionally
  • Fixed: Visuals on new houses with corner frames are now correct
  • A couple of smaller bugfixes in the code
  • Added support for 1680x1050 resolution
  • Balance: Made a certain flying creature a lot more deadly (it was way too harmless when it came to killing peasants)
  • Improved construction visuals on some buildings (the others will follow soon)
  • Reworked a few levels to include new procedural houses (the others will follow soon)
  • Tents are now removed from the map when they are vacated

Changed depots in testing branch

View more data in app history for build 9461976
macOS 64-bit Black Forest (Mac) Depot 523071
Windows 64-bit Black Forest (Windows) Depot 523072
Linux 64-bit Black Forest (Linux) Depot 523073
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