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Eremidia - Archivist's Curse update for 7 September 2022

First Update Is Now Here!

Share · View all patches · Build 9461497 · Last edited 23 February 2024 – 14:45:38 UTC by Wendy

Patchnotes via Steam Community

Thank you for playing Archivist's Curse. We've gathered feedback and reports which results in the first update on Steam version of the game.

The first update addresses several bug fixes and adjustments around Alley Exploration encounters and drop rates.

General

  • Added language support for JP language pack (the language pack will come in the next update)
  • Slight changes on Formation, Status, Companions and Bestiarium screens
  • Fixed missing information in certain skills
  • Fixed BGM, BGS and SFX volume reset when closing Setting menu
  • Fixed typos and incorrect informations on skills, items, armors and status effects

Battle

  • Non-boss battle now won't show combat rating report; only loot drops will show

  • New encounters in specific battle nodes

    • Raiders: Kobol
    • Raiders: Kemet
    • Raiders: Birdman
    • Raiders: Dragonkin
    • Raiders: Mixed
    • Raiders: Living Armor
  • Added Gargoyles in Koranot encounter

  • Fixed crash caused by the game registers nonexistent party member before battle starts

  • Fixed Death unable to perform special actions

  • Fixed trigger action would cause game to stuck when the battler is killed by counterattack means in the middle of action

Character

  • Fixed Ningrum's missing Master Staff upgrade

  • Aluna

    • Sleeper Bolt now doesn't apply Earthspire
    • Master Staff Upgrade enables Hydrostrike to apply Earthspire on targets
  • Thuriri

    • Reduced screenshakes when casting Elemental Cast
  • Nella (Dark)

    • Updated art
  • Julia

    • Fixed Scorch Strike damage deals way less than described in the description
    • Reduced screenshakes when casting Scorch Strike
  • NR

    • Added safety measure after battle that removes Mirage effect (and prevents Missing Resource glitch afterwards)

Equipment/Artifacts

  • Damage return effect (i.e. Banded Mail effect, Shelonia's Fishbone) is now non-lethal
  • Fixed Blue Incense effect that accidentally marks the wearer immortal when the effect is activated

Enemies

  • Fixed glitch that prevents certain item drops on major bosses
  • Fixed crash when a character attacks Muro Lamentio in its first form (when its shield is up)

Known Issues

  • There's a minor glitch when Inventory/Stash and Curio system may result in softlock if both are triggered in Alley Explorations.

We'd like to know what you think about this new update (and the game in general), so don't hesitate to post your thoughts or your latest runs in the Hall of Pawnsmoor!
Also, if you find any bugs or glitches, we have a thread in the Community Hub where everyone can send a report there. We'll read every reports posted there, so please let us know when you find one.

We also have a Discord server where members can communicate and get more information about the game, its lore and everything related to it. Come join in!

That's all for now from us.
Cheers!

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