What's new?
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Added a new "Rogue" game mode that quickly cycles between 5 randomly picked levels in each area of the single-player campaign. Beating a level will immediately move you onto the next level for nonstop gameplay!
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Removed "Random" game mode (replaced by "Rogue")
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Renamed "Normal" game mode to "Campaign".
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"Speedrun" has been removed and split between "Campaign" and "Rogue"
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"Campaign" now has a Hardcore switch that activates Speedrun's previous difficulty increase. However, it is no longer possible to speedrun the Campaign.
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Speedrunning is now only available as a switch for the new "Rogue" game mode.
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Updated Title Scene Visuals.
Bugfixes
- Fixed a bug where failsafes in the Campaign would be used twice and potentially drop below 0.
Changed files in this update