Key Improvements:
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Preparing Demo Version for Steam Next Fest
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Implemented many pieces of player feedback
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Totally revamped News System for Story and Map
Player Aids:
- Tutorial: Now explains rarities in the first Card Shop Tutorial
Card Improvements:
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Card Wording: Energized Blade wording is clarified. It works on non-energy costs
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Card Wording: Energy Circulator
UI Improvements:
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Quality Of Life: unified resources to energy
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UI: Added MegaCorp Compendium to Database
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UI: Added Rule Panels for Power and Prominent
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UI: Added workaround for progressively revealing existing colored dialogue text
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UI: Added World Concept Art Gallery to Team Database
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UI: Created Breaking News Video Widget
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UI: Created Map News Ticker
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UI: Hero Starting Credits only displayed on Hero Select panel, not in battle, for better clarity
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UI: Injury Buttons now show tooltip of what the injury is doing
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UI: now gives reasons for unhighlight and highlighted cards
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UI: now shows enemy stats that are current in battle scene
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UI: Now text doesn't move when revealed
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UI: now which disclaimer is shown is based on Is Demo toggle
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UI: removed saying resources in tutorial to just call out energy for simplicity
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UI: Tuned a couple Status Icons for more visual clarity
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UI: Updated Battle UI Scaling for various Resolutions
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UI: Updated Main Button Hover Text Color
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UI: Upgraded Keyword Compendium
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UI: X-Cost Cards still show X even in Hand for maximum clarity
Art Improvements:
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New Music: Brand new Dark Alley Battle Theme
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Music: All Dark Alley Battlefields use new Battle Theme
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New Music: ZantoCorp Battle Theme
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New Art: Added 4 New World Concept Art pieces
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New Art: Added alternate Art for NNZ Assassin 2, for better story clarity
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Art: Added 15 News Ticker entries
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Art: Alternate Security Guard art for Prologue Battle 6
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Art: New News Studio for Full Studio News Cutscenes
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Art: Tuned the Drop Shadows and Desk Size in NNZ Executive Office
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SFX: Added sounds and light animation to NewsCast
Bug Fixes:
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Bug Fix: Clinic Injury UI now consistently updating correctly
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Bug Fix: Fixed chance to crash (NullRef) on displaying unhighlight reason message
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Bug Fix: Handled some odd multi-mouse button scenarios that can get cards stuck
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Bug Fix: now loads global equipment correctly onto heroes
Project:
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Project: Setup Steam Demo Build Scripts and Assets
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Project: Upversion to v0.0.50
Miscellaneous:
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Coding: Allows Triggering Newscast in Map Scene
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Coding: Retooled Organized Harvestors to use Breaking News system
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Coding: Waits until Level Up is finished before showing breaking Newscast
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Editor: Verified there are no Multi-Unhighlight condition cards
Changed files in this update