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Wicked Engine update for 4 September 2022

Faster physics, gravity, lua bindings

Share · View all patches · Build 9449332 · Last edited 4 September 2022 – 14:46:07 UTC by Wendy

Patchnotes via Steam Community

-Physics uses lower accuracy by default
-terrain physics doesn't remove generated physics meshes, but disables them if far (avoid falling through objects)
-added gravity slider to Weather
-added lua bindings for physics
-collider updates: enable/disable CPU or GPU property

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