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Update notes via Steam Community

Good evening all,

First and foremost, have a lovely weekend! If you're still working this weekend, hang in there, you'll have off pretty soon! Prior to starting mine, a little patch and some updates:

  • Fixed an issue with the character selection menu, at times the primary and secondary weapon default values would appear instead of allocated names per weapon class.

  • Nerfed weapon damages across the board for gameplay balance.

  • 8 different Vigon faction aliens have been added with their own attribute (speed, hp, damage, etc) pool.

  • Added a Vigon alien model in the main menu's background.

  • Conversion from Unreal Engine blueprint solution to C++ solution has commenced.

  • First version of the dedicated server has been compiled and tested. Thus far great results.

  • Console has now been enabled.

Windows 64-bit RENEGADE Content Depot 1410111
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