Patch 0.2.17
Added: New consumable - Sorbora
Added: 2 new consumables with healing effects - Simmatres, Crushed Ipomo Roots
Added: Clay & sand to default crafting recipes
Added: New materials - large wood logs, sticks, large sticks (can be obtained from wood piles), glass
Added: Custom healing effect icon
Updated: Increased drop rate of wood logs found in wood piles
Updated: Altuis
Updated: Moved inventory tooltip code to c++ and handle tooltip visibility globally instead of individually in each inventory slot (possible fix for inventory tooltip UI stuck issue)
Updated: Characters will now reach their max size at level 50 instead of 20.
Updated: Refactored dive visual effects / fixed dive effect showing when it shouldn't be active
Updated: Tick construction save next frame in single player mode when new construction is being placed on the map
Updated: Increased min nameplate scale from 0.7 to 0.85
Updated: Character eye shader
Updated: Disallow smell ability while sleeping
Updated: Check craft ingredients always before craft task started
Updated: Disable craft button for 0.1s after pressed to avoid button spam
Updated: Exp gain of some harvestables has been lowered
Updated: Daily quest exp rewards have been lowered
Updated: Daily Quest givers will now only grant 1 quest per day (more quest givers will be added later)
Fixed: Torches along paths not giving off light
Fixed: Item removal when quest completed and itemID has linked itemID
Fixed: Inventory tooltip offscreen issue
Fixed: Deceleration was too strong after dive and allow character keep some momentum and do not break immediately
Fixed: External inventory UI is no longer visible if player opens a container and walks away from it
Patch 0.2.17
Update notes via Steam Community
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