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Update notes via Steam Community

Gameplay Changes

  • Added phantom attack delay depending on number of players

  • Increased spawn range of phantom from the player

  • Adjusted controller drag weight

  • Added chance of phantom teleporting away when shot in single or two player lobbies

  • Adjusted the intensity of composure loss filter at all stages

  • Added more phrases to the Phantom Box

  • Adjusted the brightness of the shoulder flashlight on the Jones House map

  • Adjusted health amounts and damage dealt by phantoms on all difficulties

  • Updated the thermometer to give better feedback on evidence collection

Bug Fixes

  • Fixed Molly not getting knocked back from salt-based weapons

  • Ghost no longer has a chance to spawn on top of player in the safe room

  • EMFG can no longer deal friendly fire damage

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