Gameplay Changes
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Added phantom attack delay depending on number of players
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Increased spawn range of phantom from the player
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Adjusted controller drag weight
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Added chance of phantom teleporting away when shot in single or two player lobbies
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Adjusted the intensity of composure loss filter at all stages
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Added more phrases to the Phantom Box
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Adjusted the brightness of the shoulder flashlight on the Jones House map
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Adjusted health amounts and damage dealt by phantoms on all difficulties
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Updated the thermometer to give better feedback on evidence collection
Bug Fixes
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Fixed Molly not getting knocked back from salt-based weapons
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Ghost no longer has a chance to spawn on top of player in the safe room
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EMFG can no longer deal friendly fire damage