More and more players have been playing the game multiplayer, which is great to hear, but it means some new discoveries have come about which I thought should be addressed before the 4.0 update brings in even more players.
General Changes
- Fixed: Disconnect problem caused by invalid NPC weapon lookup under very specific circumstances (Thanks to users joining the Discord & sharing player logs to hunt down this problem!)
- Fixed: Zombie explosion gas not spawning over the network properly
- Fixed: Buildables blocked pathfinding while still being built (in their ghost form)
- Fixed: Buildables blocked pathfinding for a few seeconds after they were destroyed
Your Commanding Officer,
Blake Gillman
Join the Discord
Check out the roadmap to full release
Changed files in this update