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Update notes via Steam Community
  • Added a HUD indicator of the current best-possible mission award tier the players can achieve
  • Made Banshee and Discord drop loot on death
  • Fixed a gate that was sometimes blocking players from entering in Beach
  • Fixed each world map region’s initial dialogue playing each time the region map is opened, until the first level is completed
  • Fixed several menu issues when using a 3:2 aspect ratio (such as with the Surface Pro)
  • Made Jaxon’s Audio Axe projectile penetrate multiple enemies
  • Fixed issues with Jaxon’s charged smash ability movement on ice
  • Added a slight bounce-to-beat to BeatRail nodes
  • Fixed Brite's shield interfering with gamepad auto aim when deployed


    Balance updates:
  • Increased player equipment damage at level 50+
  • Slightly reduced Lethal intensity enemy health
  • Reduced Brute enemy health across all intensities
  • Increased loot quality from non-final treasure chests
  • Increased general quality of mid-game loot
  • Slightly reduced enemy counts on Lethal intensity
  • Decreased delays between enemy spawns to make it a bit easier to finish songs before they loop

Windows 64-bit Depot 1608701
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