- Improved sniper scope sight visuals when aiming
- Set up more headgear to fly off
- Changed Armoured and Supreme Helmet weights and health
- Changed Helmet to reduce price, weight and health
- Improved gas mask headgear mesh and material visuals
- Improved colour blending of many basic headgears
- Created Survivalist Ghillie headgear variant
- Created Pandemic headgear variants
- Created Eye Patch headgear variants
- Created Gas Mask headgear variants
- Created Waste Disposal headgear variants
- Created Hardhat headgear variants
- Created Construction headgear variants
- Created Helmet and Squad Helmet headgear variants
- Created Tactical headgear variants
- Created Bomb headgear variants
- Created Chemical Response headgear variants
- Created Earmuffs and Headset plain variants
- Created Ghillie headgear variant
- Created Hood headgear variants
- Created Supreme headgear variant
- Created Goggle headgear variant
- Created Merc headgear variant
- Created Fuel Can placeable weapon
- Created Anti-Fire Bomb gadget
- Created Kick ability gadget
- Made Blunt Push damage type
- Made Bo Staff and Tactical Shield use blunt push
- Reduced Gas Bottle max ammo and price
- Added placement sound to Gas Bottle
- Made Medic Outfit hands white
- Nerfed Very Low mobility weapons (LMG's) to only be able to ADS with bipod
- Nerfed Spaz and Spaz Slug mobility
- Made hipfire recoil a bit less floaty
- Fixed first person legs wiggling during animations
- Expanded bulletproof vest protection to arms / legs in arcade mode
- Made fire protecting clothing functional
Thanks Sam!
Changed files in this update