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Still be a Human update for 30 August 2022

Accelerated dynamics, fixes and interface improvements

Share · View all patches · Build 9418001 · Last edited by Wendy

Patchnotes via Steam Community

Still not fixed memory leak, it is recommended to restart the game after each run.


  • Added description of abilities in the upgrade menu;
  • Fixed image of spikes in the first location;
  • Now in the upgrade menu you can return to the previous tab by pressing Esc;
  • Mouth issuing items now disappears after issuing;
  • Fixed a bug where the charges were endlessly filled and updated;
  • Added pointers to the menu for pumping and selecting artifacts;
  • Changed the basic attack of the magician;
  • Changed the color of the third location;
  • Added sounds and visual effect for enemies when taking damage.

Partially reworked tutorial:

  • Fixed the ability of the warrior in training;
  • Changed information on improving abilities and artifacts;
  • Enemies reappear when getting weapons.

Added notifications for:

  • The absence of charges;
  • Recharge ability;
  • Hold the key for the ability to act;
  • Receiving treatment from bosses;
  • Insufficient amount of pumping points;
  • Already improved ability;
  • Improvement is blocked;

Game dynamics changes:

  • Increased the speed of movement of characters;
  • Reduced cooldown of a number of abilities;
  • Increased the attack speed of some weapons.
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