Update 27: V 1.024
Change Log
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Added late war stage for Finland
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Added remaining Talvisota DLC finnish skirmishes
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Added 75mm K44
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Added 105mm H33
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Added 105mm K34
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Added Some more soviet captured vehicles for finland
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Added "lose battle on exit" option to conquest creation screen, which now is a user-setting
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Added new conquest map for Talvisota owners: Mannerheim
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Added new conquest map for Talvisota owners: Tormasenvaara
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Added New Map 1v1 Farmstead
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Added New Map 2v2 Invanovka
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Added New Map 2v2 Olshanka
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Added New Map 2v2 Shaforovo
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Added New Map 2v2 Suishka
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Added New Map 3v3 Elanskaya
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Added New Map 3v3 Posenov
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Added New Map 4v4 Grassland
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Added New Map 4v4 Sikovitsy
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Added size 2-4 for bursting smoke shells (non-WP) with FX and logic
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Added size4 WP smoke FX and logic
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Added optional versions of concrete_block fortifications to not block vision.
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Added randomize ger/fin airplane if fin used by bots.
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Added B-32 API rounds to DShK AA tripod, higher damage, less penetration
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Added cursor for API rounds
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Added cursor for WP rounds, changed sm cursor to WP for russian mortar smoke shells
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Added cursor for HVAP rounds
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Added new ground hit fx for bullet size3 API rounds
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Added new metal hit fx for bullet size3 non-API rounds
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Added tier3 cooldown for finnish marskmen
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Added finland mission briefings in RU subtitles
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Added WP shell targeting against infantry if already loaded
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Added new playlist mechanic on multiplayer maps: Plays music exclusive to the theatre of operations, and doesnt repeat tracks.
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Added starting cooldown to tier 1 finnish squads of 120s
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Added cooldown to finnish tier 2 infantry
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Added a limit of 1 to 210mm nebelwerfer 42
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Added quadratic bullet drop past max range for HE, HEAT, SM, WP shells to avoid farshooting
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Added preview loading screens for Finnish PvP maps
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Added dx11 shader cache files
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Added fragment pattern effect to several explosion FX
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Updated localizations
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Updated finnish skirmishes for talvisota DLC: Pathing, reinforcements, and other fixes.
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Updated finnish bots
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Updated marksmen squads for finland be composed of only marksmen to avoid incongruency with the standard NCO
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Updated targeting tag for HE shells to "all_he" to allow several HE shells to be created with equal priority and to avoid multiple targeting tags for HE shells
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Updated finnish bot scripts with new units
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Updated auto-reloading on idle to happen when the magazine is below 75% capacity
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Updated RU_translation: fixed alignment rus ger campaign, also skirmish mode
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Updated small text corrections on skirmish /story texts
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Updated wooden fence blast armor so that most AP grenades can destroy them
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Updated fading on rain fx
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Updated tank and cannon main gun vision to match the weapon range changes from previous update
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Updated 37mm-40mm auto cannon HE shell blast strength to use same formula as other non-auto HE shells of the same size. Net result: increased blast strength, reduced blast radius
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Updated bazooka ground hit explosion FX
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Updated smoke shell FX
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Updated name and logic and visuals for FX WP bursting smoke shells
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Updated 3v3_lakhta E flag balance
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Updated WP medium and big FX
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Updated hmgun_rus localization to state B-30 rounds (AP)
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Updated some german camo textures
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Updated moved all c3 localization into main localization files for standard english language
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Updated ä with ae in skirmish/mission reinforcements localization
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Updated several german and soviet vehicle localizations to be more historically accurate and nation accurate
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Fixed max range on T3485 HE
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Fixed finnish Talvisota DLC PvP winter maps not loading the right winter camo/uniforms on troops.
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Fixed enemy random spawn armor chance to get stuck on Berlin skirmish
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Fixed and improved russian translation in skirmish
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Fixed WP grenades not being deleted after detonating
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Fixed WP grenades doubling up with smoke grenades and generating double vision cylinders
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Fixed cursor for APDS had one wrong image
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Fixed some textures
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Fixed some jaeger to jäger localization for finland
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Fixed auto-rifle damage to be in-line with other rifles
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Fixed texture of sdkfz250 variants' wheels (alpha channel problems)
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Fixed ammo boxes from exploding when run over
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Fixed bazooka blastwaves sometimes occurring twice or not at all
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Fixed CP of T3485 and Churchill III
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Fixed (conquest) Shaforovo - arming the mines
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Fixed that non-finland owners being able to play as finland on specific-nation games.
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Fixed Fixed price of T26 Mod.31 on early war which was too high (should be 120MP like on mid war)
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Fixed white death not taking CP in mid war
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Fixed [mp] unit destroy stats event syncronization (affects kill counts, veterancy etc)
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Fixed mem leak on conquest end
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Fixed skipping the Byte Order Mark in localization files
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Fixed some frequent crashes
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Fixed [inventory] repair kits disappearing on repair attempt when soldier's inventory is full
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Fixed memory leak in KitExchange order
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Fixed prevent players from joining slots if they don't have the appropriate dlc
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Fixed [multiplayer] squad commander selection desync
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Fixed repeating win msg in conquest
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Fixed DCG Lakhta & Lakhta Winter: made bridges broader for easier vehicle pathing
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Fixed MP Lysovo: made bridges broader for easier vehicle pathing
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Fixed DCG Tormasenvaara: fixed map borders polys
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Fixed Other small issues on maps made after the bug report form
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Fixed roof parts to collapse when rest of roof is destroyed for sov_2st_build1 building
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Fixed rain night fx
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Fixed vision for Sdkfz 221 and Sdkfz 222
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Fixed volumes and armor settings for Marder 2 base and xx model
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Fixed vision settings for the Marder2
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Fixed armor thickness for barrel on the Marder3
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Fixed SP Polarfox: water FX on the river
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Fixed SP Ilomantsi: pathing around the bridge
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Fixed MP Glushkovo: foxholes that didn't generate cover
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Fixed MP Kirjavala: small visual issues
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Fixed vision range on soviet vehicles with 85mm gun to match gun range
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Fixed 1944_07-fin_ilomantsi - tankcrew pathing issue
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Fixed 1941_08-fin_polar_fox_alakurtti - fixed fuel/aa truck arrival waypoint rotation target too long causing them to loop around to reach the waypoint they never reached
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Fixed 1943_02-ger_kharkov - fixed lefh18 hero buy
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Increased semi-auto rifle accuracy and max zeroing (semi-autos were worse than bolt actions at all ranges except point blank) and adjusted semi-auto sniper accuracy to equal 0 change after base accuracy increase
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Increased price of finnish marksmen
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Increased price of kfz13 from 110 to 130 MP
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Increased price of late war finnish heavy engineer (tier 1) from 5dp to 10dp
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Increased price of late war finnish kv1e (tier 2) from 10dp to 20dp
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Increased price of finnish tier 1 riflemen from 6MP to 7MP
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Increased price of finnish tier 2 riflemen from 8MP to 9MP
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Increased cp of finnish Hotchkiss w40 (tier 3) from 11cp to 25cp
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Increased slightly the walking speed of Russian shields
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Increased tier (1->2) of large volkssturm squad on doctrine late war and gave it a pak40, increased cost to 20DP
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Increased CP of finnish tier 2 riflemen from 2 to 3 CP (to the same level as other tier 2 soldiers)
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Increased CP of finnish tier 3 and 4 soldiers from 3 to 4 CP
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Increased capture power of finnish tier 3 and 4 soldiers from 2 to 2.5
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Increased capture power of finnish tier 1 soldiers from 0.1 to 1
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Increased capture power of finnish tier 2 soldiers from 1 to 1.5
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Increased range of 170mm minenwerfer
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Increased accuracy of 170mm minenwerfer
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Increased accuracy of 200mm ladungswerfer
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Increased range of 200mm ladungswerfer
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Increased reload time of 210mm nebelwerfer from 90 to 120s
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Increased slightly the blast energy of 20mm-25mm Auto cannon HE shells
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Decreased price of T-34/85 from 765MP to 700MP
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Decreased price of DsHK truck from 170 to 150 MP
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Decreased price of Maxim x4 truck from 150 to 130 MP
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Decreased price of FAI-M from 155 to 135 MP
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Decreased tier (2->1) of 37mm flak37 on doctrine late war
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Decreased price of late war finnish engineer squad (tier 1) from 10dp to 5dp
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Decreased price of late war finnish t50 (tier 1) from 15dp to 10dp
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Decreased price of late war finnish l62 (tier 1) from 20dp to 15dp
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Decreased price of late war finnish k18 late (tier 2) from 25dp to 20dp
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Decreased price of late war soviet churchill iii (tier 2) from 25dp to 20dp
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Decreased price of late war finnish jsu152 (tier 3) from 45dp to 40dp
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Decreased price of late war soviet isu152 (tier 3) from 45dp to 40dp
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Decreased price of late war soviet bm-31 (tier 3) from 70dp to 65dp
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Decreased price of late war german sturmpanzer 4 (tier 3) from 45dp to 35dp
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Decreased price of flamethrowers from 90 to 60MP
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Decreased price of T70 from 20DP to 15DP
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Decreased price of 170mm minenwerfer from 35dp to 30dp
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Decreased price of brummbar from 35dp to 30dp
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Decreased price of Sturmtiger from 60DP to 50DP
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Decreased ammo boxes durability slightly so AT grenades can destroy them easier
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Decreased starting timer of tier 4 finnish cooldowns from 240 to 120s
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Decreased interval of tier 4 finnish cooldowns from 200 to 120s
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Decreased accuracy of 210mm nebelwerfer by 10%
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Decreased blast energy of German 2.8cm HE shell by using the same formula as other HE shells of the same size
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Decreased accuracy of Finnish cannon 84mm K18
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Removed nebelwerfer 42 from all-round tier 2 finland doctrine units, replaced with 105mm H33
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Removed 2x nebelwerfer 41 from all-round tier 3 finland doctrine units, replaced with nebelwerfer 42
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Removed flak88 on berlin skirmish due to script spawning guns there.
Changed files in this update