285: Early Access 0.13.24 - August 30, 2022 12:50 AM EST
• Completed itemization of exceptional unique shields.
• Most base spell damage values have been significantly increased.
• I don't think increased block rate on items was actually working. It does now.
• Tanks now have an innate bonus to block rate.
• Fixed a bug related to elemental absorb values.
• Fixed how Stasis Field (ENC) affects damage to party members. I don't think this was being calculated correctly. It should seem more effective and reflect what the tooltip indicates.
• Reduced the maximum possible value of haste for rare weapons.
• Fixed the client achievement data for the level 95 achievements. It was causing the achievement to not appear.
• Champion mobs are now more common on nightmare and hell, but fewer of them can appear per fight. You will not see more than two champs per battle.
• Several Crusader and Shadow Knight spells had their cast time reduced.
• Experience earned in hell and hell heroic has been increased.
Nevergrind Online update for 30 August 2022
Dramatic buff to all spell damage! Exceptional unique shields finished!
Wendy
Patchnotes via Steam Community
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