Cloud AI fix: I figured out why the cloud-based generation and NovelAI generation were so ridiculously verbose. As it turns out they’re more sensitive to repetition_penalty which was too high for them. Lowering it for the cloud AI’s improved the quality a lot. I can now confidently say the cloud/novel AI performs as well as or better than local GPU text generation!
Misc:
-Fixed issue where load game wouldn’t work if the game was downloaded a long time ago
-Hopefully fixed issue where follower damage was incorrectly calculated as unleveled
Better cloud/novel AI
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AI Roguelike Content
Depot 1889621
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