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This build has not been seen in a public branch.
Update notes via Steam Community

I've just put out a mini update with a few bug fixes for the recent big patch in publicbeta. Here's the change list:

  • Fix for Dark Past quests failing immediately

  • Fix for physics slowdown when mods include colliders on weapons

  • Fix for being able to right click to transfer gifts

  • Fix for crash that sometimes happened when zombies eat a corpse

  • Fix for Out Of Sync error

  • In script editor, when language is set to something other than English, show the translation in that language as well

EDIT - as mentioned in the comments, this introduced some new bugs, which are now fixed in v157. Here's the change list for that:

  • Fix for funeral squads getting stuck in the AttackThreat state

  • Fix for crash when zombies eat a thrown item

  • Fix for thrown objects not bouncing properly

What's this publicbeta thing?

v157 will be in the "publicbeta" branch for a while, before pushing it to the main game. If you want to try the latest features as they come out (and help test them!) it's a good idea to start using this branch. But keep in mind:

  • Because it's the bleeding edge it could be less stable

  • If you want to be able to play online co-op with someone you'll need to be on the same version as them

  • If you go back from the "publicbeta" branch to the main branch you may not be able to load savegames created on "publicbeta".

To use publicbeta, just right-click on Survivalist: Invisible Strain in your Steam library and go to Properties, then Betas and in the drop-down select "publicbeta".

Changed depots in private branch

View more data in app history for build 9400729
Windows 64-bit Survivalist: Invisible Strain Content Depot 1054511
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