Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
This build has not been seen in a public branch.
Update notes via Steam Community
The next Beta branch update.
If no major issues are found, I plan to roll it to the main branch in a day or two.

Updated the Attack Mode:
- Fix the over-the-top counter-attacks by significantly reducing the amount of "counter-attack points" defender receives for retreating units
- Fix player force unable to grow above 1000 DPs total
- 'Disperse' the static defenders by adding flanking positions far outside the objective areas. Keep that in mind when doing deep flanking maneuvers
- Improve AAA/SAM positioning - they will avoid frontline objectives
- Add randomized obstacle lines
- Increase the player starting points slightly
(Some more changes to the Attack mode are planned for later)

- Blind Guardian: Fix longer re-deployment delays for retreated & destroyed platoons compared to other operations

- Reaction: Significantly reduce the frequency and strength of "unannounced" counter-attacks, added a link from Red spawn to Warehouses, added a pair of replacement squads for Marder platoons

- Adjust ATGM firing logic - unless explicitly ordered, units will avoid wasting missiles on retreating targets

- Re-enable wrecks clean-up routine - currently, the amount of wrecks it considers 'too much' is dependent on the Detail level setting (50 / 100 / 150)
- Disable LOS Tool range rings when displayed by Shift - they overlapped with weapon & vision ranges too much
- Adjust 203mm TacAid effects to be more distinguishable from regular artillery TacAids

- Add 60 minutes time limit option to Skirmish

Forgotten 1.0.4 changes that weren't mention in previous changelog:
- Add option to change cursor size
- Add option to sort platoons by type in the main panel


1.0.5a:
- Fix regression that resulted in very small amounts of defenders in Operations

- 'Reaction' operation will now end early when all objectives are completed, which is possible to do in 2 out of 3 Phases
- Fix Fire Support platoon name in 'Firebird'

Changed depots in internal branch

View more data in app history for build 9400449
Windows 64-bit Depot 1109681
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link