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Update notes via Steam Community
  • Fixed mines exploding immediately (for sure this time)
  • Player can now spawn raw explosions and fire explosions as god powers
  • Optimized explosion particle effects particularly for close explosions, which caused severe frame drops
  • Grenade pin can now be pulled by the other hand
  • Explosive Barrel now will not be set off by player hands so player can carry or roll it around without unintended detonation
  • Fixed issue where God Mode player could be damaged and killed
  • Fixed Necromancers Summoning Wrong Team
  • More reliable necromancer summoning
  • Fixed cyclops AI not functioning after being staggered/hit once
  • Fire settles to the ground after being spawned the first time to prevent it from floating in the air if it hit a unit
  • Fixed Barghest not taking damage from explosions
  • Outbreak Containment Protocol level changes and fixes
  • Prevent shields from being stabbed
  • Prevent stabbing type weapons from being stabbed, working on the rest of the weapons
  • Elevator button makes sound and placed in more obvious spot for players
  • Fixed infinitely looping door sound on City Rooftops
  • Scorpion sound fixes
  • Fixed fireball hands shooting trajectory
  • Cyprus tree now planted firmly in ground until picked up in god mode
  • Fixed Grab location for Cyprus trees
  • Fixed wind whooshing sound spamming in God Mode

Cry of Athena Playtest Content Depot 1621401
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