- Fixed mines exploding immediately (for sure this time)
- Player can now spawn raw explosions and fire explosions as god powers
- Optimized explosion particle effects particularly for close explosions, which caused severe frame drops
- Grenade pin can now be pulled by the other hand
- Explosive Barrel now will not be set off by player hands so player can carry or roll it around without unintended detonation
- Fixed issue where God Mode player could be damaged and killed
- Fixed Necromancers Summoning Wrong Team
- More reliable necromancer summoning
- Fixed cyclops AI not functioning after being staggered/hit once
- Fire settles to the ground after being spawned the first time to prevent it from floating in the air if it hit a unit
- Fixed Barghest not taking damage from explosions
- Outbreak Containment Protocol level changes and fixes
- Prevent shields from being stabbed
- Prevent stabbing type weapons from being stabbed, working on the rest of the weapons
- Elevator button makes sound and placed in more obvious spot for players
- Fixed infinitely looping door sound on City Rooftops
- Scorpion sound fixes
- Fixed fireball hands shooting trajectory
- Cyprus tree now planted firmly in ground until picked up in god mode
- Fixed Grab location for Cyprus trees
- Fixed wind whooshing sound spamming in God Mode
Fixed Mines Exploding Immediately; Grenade Pin Pull; Explosion Optimizations
Update notes via Steam Community
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Cry of Athena Playtest Content
Depot 1621401
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