-
fixed the resource cost of some new modules that were added
-
assigned a default resource cost to modules that we have overlooked so that every module at least costs something to construct
-
updated the ship design screen to support the new module types in the power connection overlay
-
station interiors no longer build air maps. the maps are not needed because stations don't update air and the map takes a long time to build
-
fixed magnetic ramscoop not being flagged as active. the module worked but you couldn't open storage to access its contents
-
fixed an issue with some of the new quests not saving and loading correctly
-
added the cargo capcity of ramscoops and algae tanks to cosm data so that their contents would not be lost when leaving and re-entering a ship
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
- Loading history…
Changed files in this update