- fixed the resource cost of some new modules that were added
- assigned a default resource cost to modules that we have overlooked so that every module at least costs something to construct
- updated the ship design screen to support the new module types in the power connection overlay
- station interiors no longer build air maps. the maps are not needed because stations don't update air and the map takes a long time to build
- fixed magnetic ramscoop not being flagged as active. the module worked but you couldn't open storage to access its contents
- fixed an issue with some of the new quests not saving and loading correctly
- added the cargo capcity of ramscoops and algae tanks to cosm data so that their contents would not be lost when leaving and re-entering a ship
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