Hey, Fighters! Thanks a lot for your feedback on the new CTF mode. It was super helpful, and you can notice some tweaks and fixes following your discussion. Also, we introduced two essential features to support the tournaments - Spectator Mode (BETA) and Password-protected Lobbies. And we're excited that the professional tournament organizers at Insomnia gaming festival (Birmingham, the UK) will use them this weekend.
Let's get straight to the point! Check out the list of all changes!
🔸[NEW] Passwords for Custom Lobby
Do you want to host a private tournament or play a couple of games with your friends only? It is not a problem anymore! Creating a custom lobby, you can now protect it with a password now.
🔸[NEW] Spectator Mode (BETA)
You can now spectate the battles created in Custom Lobbies. Press CTRL+LMB on the ongoing match in the list, and enjoy!
Known issues:
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Spectating might freeze under certain circumstances. You must leave the battle and start spectating it again to fix this.
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You can join the game as a spectator only with the keyboard. Gamepad hotkeys and spectating controls are coming soon.
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There are no hints about joining as a spectator on the custom lobby screen. We will add them in the next update.
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To spectate the battle, you should join the ONGOING one. The spectator role for the custom lobby will be added in one of the upcoming updates.
🔹[UPDATE] Capture the Flag Updates
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Victory condition: The default score limit is now set to 3.
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AI improvements: Updated bots in CTF mode - they can now properly steal the F.L.A.G. Also - they should not get stuck so often anymore :)
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HUD improvements: Mission Command has updated battle HUD for fighters. Visual announcements now appear in the center of the screen when the objective is delivered. Added are edge anchors to show where the F.L.A.G. is and its status.
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F.L.A.G. improvements: Engineers at UltraHorse have tweaked the F.L.A.G. key slightly. When used as a weapon, it now shoots and reacts faster.
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ChowDown map update: ChowDown map has many visual improvements, including textures, interior elements, and an updated parallax effect.
🔹[VISUAL] Turnaround Animations added
- We added new turnaround animations for Dash, Sonny, Nigel, and Laika.
🐞BUGFIXES:
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CTF: Blue and red colors are now presented properly for both teams as they should.
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CTF: A number of sound bugs and announcer collisions fixed.
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Nigel is back and visible on the map loading screen as he should be. // [UH lore take]: Nigel denies he ever left. "I was just standing there in the corner, minding my own business."
Changed files in this update